Sunday, 14 February 2010

In my brief it stated that i have to create my own maquette using clay. The model/character i have to create is the head of a partner i choose. To do this task there was a couple of things that i had to collect and do before i could start on the making of my own maquette.

I chose my partner and took some digital photos as a reference to go by when i start creating my Maquette. These are some of the images i took for refecnce whislt making the maquette:




I also was able to collect the materials for the maquette. These consided of clay, sluping tools, stand and a polystarein ball.

For the stand and clay pictured here:


I had to take a tutorial in the woodwork shop. They took us around the shop and explained various tools and heath and safety regulations. Lucky most of wood was pepared and this left me to drill a hole in the center of the base. after this had been done i had to glue in place a rod that would hold the maquette. I didn't expect myself to be using wood and large tools in the games design course any time but after looking at maquettes and how useful they can be for character design and helping with art work this might be something i would have to do many more times during my course.

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