Thursday, 18 March 2010

My next part of modeling was creating the hair on his head. This was easy due to my partner having short hair. What i did was i sculpted the area that his hair is on his head. After this i used the scrape tool to scrap a couple of pre-made textures and one of my own. this created the appearance of layered hair.

After creating my textures to use on my model i painted them on. I firstly used a darker skin color as a main skin texture on the face. After this i applied a lighter skin texture onto the area of face that appears lighter. I change the strength of the texture so that it would make it blend between the two. Because i made the hair i used a texture image i made of the hair from the original picture to colour the hair on my models head.

I next used a dark brownish color with a low strength and painted this straight onto the model on top of the skin in areas that were darker like behind the nose,eyelids, under nose and under the lips as well as the inner ears.

Because my partner a light stubble of beard it was extremely hard to try and model this onto the face because it didn't look right. I used a light pre made texture to rough the area of the face that the beard covered. I next painted the hairs onto his face using the paint tool:



For the lips i painted them on using the paint tool. i used the photography to make sure that i was using the same colours and placing light and dark areas in the correct place. Im happy of what the lips turned out to look like.

I also attempted to color the eyes i had using the paint tool and straight colors but this didn't work:

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